#available does not seem to work when differentiating between watchOS and iOS.
Here is an example of code shared between iOS & watchOS:
lazy var session: WCSession = {
    let session = WCSession.defaultSession()
    session.delegate = self
    return session
}()
...
if #available(iOS 9.0, *) {
    guard session.paired else { throw WatchBridgeError.NotPaired } // paired is not available
    guard session.watchAppInstalled else { throw WatchBridgeError.NoWatchApp } // watchAppInstalled is not available
}
guard session.reachable else { throw WatchBridgeError.NoConnection }
Seems that it just defaults to WatchOS and the #available is not considered by the compiler.
Am I misusing this API or is there any other way to differentiate in code between iOS and WatchOS?
Update: Seems like I was misusing the API as mentioned by BPCorp
Using Tali's solution for above code works:
    #if os(iOS)
        guard session.paired else { throw WatchBridgeError.NotPaired }
        guard session.watchAppInstalled else { throw WatchBridgeError.NoWatchApp }
    #endif
    guard session.reachable else { throw WatchBridgeError.NoConnection } 
Unfortunately there is no #if os(watchOS) .. as of Xcode 7 GM
Edit: Not sure when it was added but you can now do #if os(watchOS) on Xcode 7.2
 
     
     
     
     
    