Try This in your UITableView subclass.
override func insertRowsAtIndexPaths(indexPaths: [NSIndexPath], withRowAnimation animation: UITableViewRowAnimation) {
    super.insertRowsAtIndexPaths(indexPaths, withRowAnimation: UITableViewRowAnimation.None)
    self.endUpdates()
    self.beginUpdates()
    for indexPath:NSIndexPath in indexPaths {
        let cell:UITableViewCell? = (super.cellForRowAtIndexPath(indexPath))
        if cell != nil {
            var frame:CGRect = (cell?.frame)!
            frame.origin.x = (cell?.frame.size.width)!
            cell?.frame = frame
            frame.origin.x = 0
            let animationBlock = { () -> Void in
                cell!.frame = frame;
            }
            if UIView.respondsToSelector(Selector("animateWithDuration(duration: , delay: , usingSpringWithDamping dampingRatio: , initialSpringVelocity velocity: , options: , animations: , completion: ")) {
                // UIView.animateWithDuration(0.3, delay: 0.0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.0, options:0.0, animations: animationBlock, completion:nil)
                UIView.animateWithDuration(0.3, delay: 0.0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.0, options: UIViewAnimationOptions.CurveEaseInOut, animations: animationBlock, completion: nil)
            } else {
                UIView.animateWithDuration(0.3, delay: 0.0, options:UIViewAnimationOptions.CurveEaseIn, animations: animationBlock, completion: nil)
            }
        }
    }
}