I'm passing stored image and video files to:
PHLivePhoto.requestLivePhotoWithResourceFileURLs and getting a PHLivePhoto object that I can display in PHLivePhotoView. But I am wondering, once I have a PHLivePhoto is there a way to save it to the Photo Library?
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        Lawrence D'Anna
        
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        keegan3d
        
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                    I am wondering the exact same thing. The documentation says "To instead import a Live Photo to the Photos library, use the PHAssetCreationRequest class." However, the creationRequestForAsset method doesn't seem to take a PHLivePhoto. https://developer.apple.com/library/prerelease/ios/documentation/Photos/Reference/PHAssetCreationRequest_Class/index.html#//apple_ref/occ/clm/PHAssetCreationRequest/creationRequestForAsset – Landon Oct 02 '15 at 13:20
 
2 Answers
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                NSURL *photoURL = ...;
    NSURL *videoURL = ...;   
    [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{
            PHAssetCreationRequest *request = [PHAssetCreationRequest creationRequestForAsset];
            //These types should be inferred from your files
            //PHAssetResourceCreationOptions *photoOptions = [[PHAssetResourceCreationOptions alloc] init];
            //photoOptions.uniformTypeIdentifier = @"public.jpeg";
            //PHAssetResourceCreationOptions *videoOptions = [[PHAssetResourceCreationOptions alloc] init];
            //videoOptions.uniformTypeIdentifier = @"com.apple.quicktime-movie";
            [request addResourceWithType:PHAssetResourceTypePhoto fileURL:photoURL options:nil /*photoOptions*/];
            [request addResourceWithType:PHAssetResourceTypePairedVideo fileURL:videoURL options:nil /*videoOptions*/];
        } completionHandler:^(BOOL success, NSError * _Nullable error) {
            NSLog(@"success? %d, error: %@",success,error);
        }];
        jlw
        
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                    Awesome! Last night when I was trying to get this to work I got up to addResourceWithType and expected there to be PHAssetResourceTypeLivePhoto. When there wasn't I figured I was missing something. I completely glazed over the pairedvideo type section... – Landon Oct 02 '15 at 17:09
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                    2This solution works fine, but I received Cocoa error -1 (The operation couldn’t be completed.) error until metadata was added to my .mov and .jpg files. Reproduced it on iOS 11 devices. – Stacy Smith Sep 04 '18 at 11:55
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        Swift 3:
PHPhotoLibrary.shared().performChanges({ 
        let request = PHAssetCreationRequest.forAsset()
        request.addResource(with: .photo, fileURL: photoURL, options: nil)
        request.addResource(with: .pairedVideo, fileURL: videoURL, options: nil)
    }) { (success, error) in
        print(success)
        print(error?.localizedDescription ?? "error")
    }
        carlos16196
        
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                    It is possible to add resources with Data as well instead of using a file. Also, the "print(error" will always print something, even if it worked. Thanks for this example. – Jeff Muir Jun 06 '17 at 07:53
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                    1This solution works fine, but I received Cocoa error -1 (The operation couldn’t be completed.) until metadata was added to my .mov and .jpg files. Reproduced it on iOS 11 devices. – Stacy Smith Sep 04 '18 at 11:55