I've been making a state-thingy to replace some much poorer code I've been using. I wanted to be as modern as possible, so I'm using STL wherever appropriate. I decided to use unique_ptr and shared_ptr, which I've never done before. As a result, I've hit a very scary run-time error: munmap_chunk(): invalid pointer: 0x00007fff7b3f08e0 All I know is the error has to do with free() and malloc(), but I haven't used any of that in my code, so I assume it's coming from inside STL. To make things even stranger, if I put a std::cout << "Hello World!\n"; at the beginning of main, I just get a Segmentation fault My code is relatively small so-far:
state.hpp:
#pragma once
#include "state_manager.hpp"
class state{
 using manager_ptr = std::shared_ptr<state_manager>;
protected:
 manager_ptr man;
public:
 const manager_ptr manager() const;
 void manager(manager_ptr&& parent_manager);
};
state.cpp:
#include "state.hpp"
const state::manager_ptr state::manager() const{
 return man;
}
void state::manager(manager_ptr&& parent_manager){
 man = parent_manager;
}
state_manager.hpp:
#pragma once
#include <stack>
#include <memory>
class state;
class state_manager{
 using element = std::unique_ptr<state>;
 using container =  std::stack<element>;
protected:
 container states;
public:
 void push(element&& to_push);
 void pop();
 void change(element&& change_to);
};
state_manager.cpp:
#include "state_manager.hpp"
#include "state.hpp"
void state_manager::push(element&& to_push){
 states.push(std::forward<element>(to_push));
 states.top()->manager(std::shared_ptr<state_manager>(this));
}
void state_manager::pop(){
 states.pop();
}
void state_manager::change(element&& change_to){
 states.pop();
 push(std::forward<element>(change_to));
}
main.cpp:
#include "state_manager.hpp"
#include "state.hpp"
#include <iostream>
int main(int argc, const char* argv[]){
 state_manager test;
 test.push(std::make_unique<state>());
 test.change(std::make_unique<state>());
 test.pop();
}
 
    