Consider this enum which I want to use as a state machine:
public enum PositionFSM {
  State1 {
    @Override
    PositionFSM processFoo() {
      return State2;
    }
  },
  State2 {
    @Override
    PositionFSM processFoo() {
      return State1;
    }
  };
  abstract PositionFSM processFoo();
  abstract PositionFSM processBar();
  PositionFSM processBar() {
    return this;
  }
}
The goal is to avoid that all states must implement all events for which they do nothing but return the current state.
In this example a call for processBar should be ignored by State1 and State2.
I'm referring to this answer, but the enum given will not compile(Java 1.8). Is there a way for doing it the way I want?