I am working on a concept where people can go live using their webcam. So basically it's a web app. I am using webRTC concept. My code is pretty basic but still have a look :
<script>
(function () {
console.log('here');
navigator.getMedia = navigator.getUserMedia ||
navigator.webkitGetUserMedia ||
navigator.mozGetUserMedia ||
navigator.msGetUserMedia;
window.hasUserMedia = function hasUserMedia() {
return navigator.getMedia ? true : false;
};
var errorcallback = function (e) {
console.log('errorCalback: ' + e);
};
navigator.getMedia({
video: true,
audio: true
},
function (stream) {
var video = document.getElementById('live'),
webcamstream, streamrecorder,
vendorUrl = window.URL || window.webkitURL;
console.log(video);
video.src = vendorUrl.createObjectURL(stream);
//webcamstream = stream;
//video.play();
video.onloadedmetadata = function (e) {
var counter = 0;
counter++;
console.log(e);
console.log(video.src);
};
}, errorcallback);
})();
This video.src gives a source but i think it's in blob format.
the output is something like mediastream:http://localhost.movyt.com/8b57e486-a985-4331-b9ab-0eaf6def3404.
Well blob formats can't be published. We need to encode it to RTMP encoded.
My question is how would i encode it with out any third party softwares because as a end user i will not likely install any software for signing up a website.
I tried with flash for live streaming but there is a need to install flash live encoder which i don't want to use as it won't be user friendly. There are pretty dedicated servers like wowza, dacast and all but they need RTMP encoded video streams for further processing .
note: I tried with a <video src=video.src> in another page but it won't fruit into any result because as per the previous code written video.src is coming from video metadata.
So is there any way to encode my blob video to RTMP protocol?