My rectangle code:
class Rectangle extends JPanel {
 int x = 105;
 int y= 100;
 int width = 50;
 int height = 100;
  public void paint(Graphics g) {
    g.drawRect (x, y, width, height);  
    g.setColor(Color.WHITE);
  }
Rectangle r = new Rectangle();
and I have a button "rotate". When the user presses the button with the mouse, the rectangle must rotate 15 degrees.
This is my action code:
public void actionPerformed(ActionEvent e){
    Object source  = e.getSource();
    if( source == rotate){
        AffineTransform transform = new AffineTransform();
        transform.rotate(Math.toRadians(15), r.getX() + r.getWidth()/2, r.getY() + height/2);
        r.add(transform);
    }
}
But the code doesn't work. I don't know why? What do you think?
My edited-action-code part:
public void actionPerformed(ActionEvent e){
        Object source  = e.getSource();
        if( source == rotate){
            Paint p = new Paint();              
            panel1.add(r);
             repaint();
        }
        }
    class Paint extends JPanel {
    public void paintComponent(Graphics g)
    {
        super.paintComponent(g);
        Graphics2D g2d = (Graphics2D)g;
        g2d.setColor(Color.WHITE);
        g2d.translate(r.getX()+(r.WIDTH/2), r.getY()+(r.HEIGHT/2));
        g2d.rotate(Math.toRadians(15));
        r.equals(g2d);
        repaint();
    }
}
 
     
    