#include<iostream>
using namespace std;
class A
{
protected:
    int a,b;
public:
    A(int i, int j)
    {
        a=i;
        b=j;
        cout<< "A initialized"<<endl;
    }
    ~A()
    {
        cout<< "\nDestructor in base class A"<<endl;
    }
};
class B
{
protected:
    int c,d;
public:
    B(int i, int j)
    {
        c=i;
        d=j;
        cout<< "\nB initialized"<<endl;
    }
    ~B()
    {
        cout<< "\nDestructor in base class B"<<endl;
    }
};
class C : public B, public A
{
    int e,f;
public:
    C(int m, int n, int o, int p, int q, int r): A(m,n), B(o,p)
    {
        e=q;
        f=r;
        cout<< "C initialized";
    }
    ~C()
    {
        cout<< "\nDestructor in derived class C"<<endl;
    }
void display(void)
    {
    cout<< "\nThe value of a is : "<<a;
    cout<< "\nThe value of b is : "<<b;
    cout<< "\nThe value of c is : "<<c;
    cout<< "\nThe value of d is : "<<d;
    cout<< "\nThe value of e is : "<<e;
    cout<< "\nThe value of f is : "<<f;
    }
};
int main()
{
    C objc(10,20,30,40,50,60);
    objc.display();
    return 0;
}
I know Destructors are invoked in the reverse order of the constructor invocation. I would like to know implementation of destructor in above code step by step so i could understand how does this really work. Please specify reason Why and how destructors are invoked in reverse order of the constructor.