I'm trying to make a while loop that increments a double by 0.1 once every second:
public void keyReleased(KeyEvent e)
{
//When a key is released, look for any collision problems
airOrGround(xPos, yPos);
collision(xPos, yPos);
//As long as onGround (which is set to false or true in airOrGround) is false,
//yPos should increment by 1 every second
while(onGround == false)
{
try {
Thread.sleep(1*1000);
} catch (InterruptedException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
yPos += 0.1;
yPos = (Math.round(yPos * 10) / 10.0);
start.setText("X = " + xPos + ", Y = " + yPos);
airOrGround(xPos, yPos);
}
}
Once I run it, as soon as the keyReleased() runs, the program freezes. I've also tried putting the while loop inside the try, but that doesn't work either. No errors appear in the console and without the Thread.sleep part it doesn't freeze