if event.type == pygame.MOUSEBUTTONDOWN:
print("MOUSEBUTTON")
Is this the right event for Mouse button pressed?
if event.type == pygame.MOUSEBUTTONDOWN:
print("MOUSEBUTTON")
Is this the right event for Mouse button pressed?
To see if mouse button was pressed you use MOUSEBUTTONDOWN and event.button.
To see if mouse button is held pressed use pygame.mouse.get_pressed()
It is similar to KEYDOWN ad pygame.key.get_pressed() on this image
Yes, from the documentation (boldface mine):
The mouse buttons generate
pygame.MOUSEBUTTONDOWNandpygame.MOUSEBUTTONUPevents when they are pressed and released.