Having some trouble building a CSS3 loader using keyframe animations.
The loader consists of 4 boxes that animate going up and down. The issue I'm having is that when the animation is supposed to stop, the boxes jump to the initial position. The behaviour I'm looking for is: loader is animating infinitely until loading is done, at which point it should animate to the initial position and stop, sort of like having animation-iteration-count: infinite and changing it to animation-iteration-count: 1 to stop the animation. (which doesn't work btw).
See this fiddle to see what I mean: https://jsfiddle.net/cazacuvlad/qjmhm4ma/ (when clicking the stop button, the boxes should animate to the initial position, instead of jumping)
The basic setup is:
<div class="loader-wrapper"><span></span><span></span><span></span><span></span></div>
To start the loader, I'm adding a loader-active class that contains the animation to the loader-wrapper.
LESS:
.loader-wrapper {
&.loader-active {
span {
.animation-name(loader);
.animation-duration(1200ms);
.animation-timing-function(ease-in-out);
.animation-play-state(running);
.animation-iteration-count(infinite);
&:nth-child(1) {
}
&:nth-child(2) {
.animation-delay(300ms);
}
&:nth-child(3) {
.animation-delay(600ms);
}
&:nth-child(4) {
.animation-delay(900ms);
}
}
}
}
I've tried adding the animation to the spans in the loader-wrapper class w/o loader-active and playing around with animation-iteration-count and animation-play-state when loader-active is added without any luck.