It's some kind of weird magic, ContainsKey returns false. I tried to use InvariantCulture comparer with the same result.
GameCommands = new Dictionary<string, GameCommand>(StringComparer.Ordinal)
            {
                {"Start new game with deck", StartGame},
                {"Tell color", TellColor},
                {"Tell rank", TellRank},
                {"Drop card", Drop},
                {"Play card", Play},
            };
Debug.WriteLine(GameCommands.ContainsKey("Tell color"));
False
I solve it by removing quotes in keys and typing them again. I want to know why this is happening.
