I am trying to understand what the object.GetHashCode() is used for. I read that it is used by collections to uniquely identify keys. But I wanted to test this and the result isn't what I expected.
struct Animal
{
    public string Name { get; set; }
    public int Age { get; set; }
    public Animal(string name, int age) : this()
    {
        Name = name;
        Age = age;
    }
    public override int GetHashCode()
    {
        return Age.GetHashCode();
    }
}
object doggy = new Animal("Dog", 25);
object cat = new Animal("Cat", 25);
Hashtable table = new Hashtable();
table.Add(doggy, "Dog");
table.Add(cat, "Cat");
Console.WriteLine("{0}", table[cat]);
Console.WriteLine("{0}", table[doggy]);
I would have expected "Cat" would overwrite "Dog" or some kind of error telling me that the "key already exists" but the output is
"Cat" "Dog"
 
     
     
    