I wrote this Linked List code and I am not able to create a single linked list since the value pointed by memory location of nodeValue in main function keep changing which in turn changes the head and tail value. I solved this by creating a Node object array((like nodeValue[5]) and passing the value, but this limits to 5 values. Is there a way to efficient way to code this without using a array of objects?
#include<iostream>
#include<string>
using namespace std;
class Node
{
public:
    int value;
    Node *nextNodePointer;
};
class linkedList
{
private:
    int count = 0;
public:
    Node *Head;
    Node *Tail;
    void AddNodeAfter(Node *);
    //void removeNodeAfter(Node *);
    void displayValues();
};
void linkedList::AddNodeAfter(Node *temp)
{
    if (this->count == 0)
    {
        Head = temp;
        Tail = temp;
        count++;
    }
    else
    {
        Tail->nextNodePointer = temp;
        Tail = temp;
        count++;
    }
}
Node createNodeObjects()
{
    cout<< endl << "Enter integer value :";
    Node temp;
    cin >> temp.value;
    temp.nextNodePointer = NULL;
    return temp;
}
void linkedList::displayValues()
{
    if (count == 0)
    {
        cout << endl << "Nothing to display";
    }
    else
    {
        Node value;
        value = *Head;
        for (int i = 1; i <= count; i++)
        {
            cout << endl << "Value: " << value.value;
            value = *value.nextNodePointer;
        }
    }
}
int main()
{
    cout << "Creating basic linked list" << endl;
    linkedList LinkedList;
    Node nodeValue;
    while (1)
    {
        cout << endl << "Do you want to add a value to Node ?<Y/N> : ";
        char choice;
    cin >> choice;
    if (choice == 'Y')
    {
        nodeValue = createNodeObjects();
        LinkedList.AddNodeAfter(&nodeValue);
    }
    else
        if (choice == 'N')
        {
            LinkedList.displayValues();
            break;
        }
        else
            cout << "Wrong choice" << endl;
}
}
 
    