I don't know why this error appears in the code:
    func torpedoDidCollideWithAlien(torpedo:SKSpriteNode, alien:SKSpriteNode){
        print("HIT")
        torpedo.removeFromParent()
        alien.removeFromParent()
        var aliensDestroyed = 0
        aliensDestroyed += 1
        if (aliensDestroyed > 10){ //Transition to GameOver or Success
            let transition:SKTransition = SKTransition.flipHorizontalWithDuration(0.5)
                let gameOverScene:SKScene = GameOverScene(size: self.size, won: true)
                self.view?.presentScene(gameOverScene, transition: transition)
            }
The error is at the line:
let transition:SKTransition = SKTransition.flipHorizontalWithDuration(0.5) //'Will never be executed'