I've been playing around with dynamic allocation and queue recently. Keep in mind that I am fairly new to data structures and I’ve been teaching myself by watching YouTube tutorials and reading some tutorials from websites so forgive my ignorance if I don’t know every single thing there is to know about this subject. However, while playing around with the implementation of an assignment operator for my queue, I seem to have made a mistake somewhere in its code. You see whenever I try and use the assignment operator
i.e.
Queue names2;
names2 = names;
the assignment operator copies everything already in the queue except the empty elements of the array. Am I implementing my copy constructor or my assignment operator wrong that is causing it to not add the empty unused capacity to the newly created queue?
main.cpp
  #include "Queue.h";
int main()
{
    Queue names;
    names.enqueue("A");
    names.enqueue("B");
    names.enqueue("C");
    names.dequeue();
    names.enqueue("D");
    names.showFullQueue();
    Queue names2;
    names2 = names;
    names2.showFullQueue();
    names2.enqueue("Tom");
    names2.enqueue("Alice");
    names2.showFullQueue();
    return 0;
}
Queue.h
#ifndef Queue_H
#define Queue_H
#include <iostream>
#include <cstring>
#include <algorithm>
#include <string>
using namespace std;
class Queue {
public:
    Queue(); //Defualt costructor
    Queue(const Queue& source); //Copy constructor
    ~Queue(); //Destructor
    Queue& operator=(const Queue& source); //Assignament Operator //NOT WORKING
    void enqueue(string value); // add item to queue
    string dequeue(); // remove item from queue
    void showFullQueue() const;
    //memory allocation
    void memory(int currentCapacity);
private:
    void shift();
    string * arr;
    const static int front = 0;
    int back;
    int capacity;
    int usedCapacity;
};
#endif // !Queue_H
Queue.cpp
#include "Queue.h"
Queue::Queue()
{
    back = -1;
    capacity = 1;
    usedCapacity = 0;
    arr = new string[capacity];
}
Queue::Queue(const Queue & source)
{
    cout << "Invoking copy constructor" << endl;
    this->back = source.back;
    this->capacity = source.capacity;
    this->usedCapacity = source.usedCapacity;
    arr = new string[source.capacity];
    copy(source.arr, source.arr + usedCapacity, this->arr);
}
Queue::~Queue()
{
    delete[] arr;
}
Queue & Queue::operator=(const Queue & source)
{
    if (this == &source)
        return *this;
    cout << "Invoking Assignament operator" << endl;
    Queue temp(source);
    swap(temp.back, back);
    swap(temp.capacity, capacity);
    swap(temp.usedCapacity, capacity);
    swap(temp.arr, arr);
    return *this;
}
void Queue::enqueue(string value)
{
    ++back;
    arr[back] = value;
    usedCapacity++;
    memory(usedCapacity);
}
string Queue::dequeue()
{
    string returnValue = arr[front];
    shift();
    usedCapacity--;
    memory(usedCapacity);
    return returnValue;
}
void Queue::showFullQueue() const
{
    cout << "Front: " << front << endl;
    cout << "Back: " << back << endl;
    for (int i = 0; i < capacity; i++)
    {
        cout << arr[i] << ", ";
    }
    cout << endl;
}
void Queue::memory(int currentCapacity)
{
    if (currentCapacity >= capacity)
    {
        int newCapacity = (currentCapacity * 3) / 2 + 1;
        string * arr2 = new string[newCapacity];
        copy(arr, arr + usedCapacity, arr2);
        delete[] arr;
        arr = arr2;
        capacity = newCapacity;
    }
    else
        cout << "allocation error";
}
void Queue::shift()
{
    for (int i = front; i <= back; i++)
    {
        arr[i] = arr[i + 1];
    }
    --back;
}
Any help would be greatly appreciated. Thank you in advanced.
 
     
     
    