Okay so spend 30 min or so having a look at common causes for this issue and I can't see what is wrong.
The error I am getting is unresolved external symbol. The symbol in question being a class called AdventureDocs. The header is as follows.
#ifndef ADVENTUREDOCS_H
#define ADVENTUREDOCS_H
#include <QWidget>
class AdventureDocs : public QWidget
{
    Q_OBJECT
public:
    AdventureDocs(QObject *parent);
};
#endif // ADVENTUREDOCS_H
and the cpp
#include "adventuredocs.h"
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QPushButton>
#include <QLabel>
#include <QTabWidget>
AdventureDocs::AdventureDocs(QObject *parent): QWidget(parent)
{
    QHBoxLayout *hLayout = 0;
    QVBoxLayout *vLayout = 0;
    QPushButton *button = 0;
    QLabel *label = 0;
    hLayout = new QHBoxLayout();
    Q_ASSERT(hLayout);
    vLayout = new QVBoxLayout();
    Q_ASSERT(vLayout);
    // Set the layout to the widget
    setLayout(hLayout);
    hLayout->addLayout(vLayout);
    // Draw widgets on main page.
    label = new QLabel(hLayout);
    Q_ASSERT(label);
    hLayout->addWidget(label);
    label->setText("Adventure Docs");
}
This is a class not a library or anything smart like that I used add new class in qt creator to add it and that added the header and cpp into the project file as follows.
#-------------------------------------------------
#
# Project created by QtCreator 2016-06-12T11:06:47
#
#-------------------------------------------------
QT       += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = AdventureDocs
TEMPLATE = app
SOURCES += main.cpp\
        mainwindow.cpp \
    adventuredocs.cpp
HEADERS  += mainwindow.h \
    adventuredocs.h
FORMS    += mainwindow.ui
finally in the mainwindow .cpp where i create an AdventureDocs object is where i get the error.
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QPushButton>
#include "adventuredocs.h"
MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);
    AdventureDocs *main = 0;
    main =  new AdventureDocs(this);
    if (main != 0)
    {
        setCentralWidget(main);
    }
}
MainWindow::~MainWindow()
{
    delete ui;
}
Can someone point out the bleeding obvious which I am clearly missing thanks.
