On a Windows 8.1 Metro app, I'm trying bind a collection of shapes from my view model into MainPage.xaml. Each shape will have a Left, Top and also a PathData which will be a RectangleGeometry that contains the rectangle that I want drawn inside the canvas at the corresponding position.  
This is the XAML :
<Grid Background="Black">
    <ItemsControl ItemsSource="{Binding Shapes}">
        <ItemsControl.ItemsPanel>
            <ItemsPanelTemplate>
                <Canvas />
            </ItemsPanelTemplate>
        </ItemsControl.ItemsPanel>
        <ItemsControl.ItemContainerStyle>
            <Style TargetType="ContentPresenter">
                <Setter Property="Canvas.Top" Value="{Binding Top}"/>
                <Setter Property="Canvas.Left" Value="{Binding Left}"/>
            </Style>
        </ItemsControl.ItemContainerStyle>
        <ItemsControl.ItemTemplate>
            <DataTemplate>
                <Path Data="{Binding PathData}" Stroke="White" StrokeThickness="3" Canvas.Left="{Binding Left}" Canvas.Top="{Binding Top}"/>
            </DataTemplate>
        </ItemsControl.ItemTemplate>
    </ItemsControl>
</Grid>
The data context is set and working correctly. I populate the Shapes from MainViewModel and the rectangles do appear on the screen, but the problem is I can't get the rectangles to be placed at the exact Left and Top locations inside the Canvas, i.e. they are just placed at (0,0).
I tried both binding the Path's Canvas.Left and Canvas.Top (the obvious method I tried) as well as setting an ItemContainerStyle with a Style (a method I found from a WPF example) that is supposed to do the same. But neither of these work (I've added both methods in the xaml for reference).
So what am I doing wrong and how do I make the rectangles appear at the corresponding positions ?
Edit : My question is the same as this one for WPF except that I'm targeting windows metro/uwp for which that accepted answer doesn't work.
 
    