I was testing around with SFML and structs, so I decided to write this small bit of code in C++ and it comes up with the failure of this:
/tmp/ccudZjgy.o: In function `fontconfig()':
main.cpp:(.text+0x96): undefined reference to `Text::font'
/tmp/ccudZjgy.o: In function `textconfig()':
main.cpp:(.text+0x146): undefined reference to `Text::font'
main.cpp:(.text+0x1fa): undefined reference to `Text::text'
/tmp/ccudZjgy.o: In function `window()':
main.cpp:(.text+0x3d8): undefined reference to `Text::text'
collect2: error: ld returned 1 exit status
This is my code:
#include <SFML/Graphics.hpp>
struct Text{
     static sf::Font font;
     static sf::Text text;  
};
void fontconfig()
{
     sf::Font font;
     font.loadFromFile("flower.ttf");
     Text Text1;
     Text1.font = font;
}
void textconfig()
{
     Text Text1;
     sf::Text text;
     text.setFont(Text1.font);
     text.setCharacterSize(100);
     text.setColor(sf::Color::Red);
     text.setString("Ugh...");
     text.setStyle(sf::Text::Bold);
     Text1.text = text;
}
 void window()
 {
        Text Text1;
        sf::RenderWindow window(sf::VideoMode(300, 150), "Hello");
        while (window.isOpen())
        {
              sf::Event event;
              while (window.pollEvent(event))
              {
                     if (event.type == sf::Event::Closed)
                     window.close();
              } 
              window.clear(sf::Color::White);
              window.draw(Text1.text);
              window.display();
              } 
}
int main()
{
 fontconfig();
 textconfig();
 window();
 return 0;
}
 
     
    