In the Vulkan header vulkan.h there is a struct defined as 
typedef struct VkSwapchainCreateInfoKHR {
    VkStructureType                  sType;
    const void*                      pNext;
    VkSwapchainCreateFlagsKHR        flags;
    VkSurfaceKHR                     surface;
    uint32_t                         minImageCount;
    VkFormat                         imageFormat;
    VkColorSpaceKHR                  imageColorSpace;
    VkExtent2D                       imageExtent;
    uint32_t                         imageArrayLayers;
    VkImageUsageFlags                imageUsage;
    VkSharingMode                    imageSharingMode;
    uint32_t                         queueFamilyIndexCount;
    const uint32_t*                  pQueueFamilyIndices;
    VkSurfaceTransformFlagBitsKHR    preTransform;
    VkCompositeAlphaFlagBitsKHR      compositeAlpha;
    VkPresentModeKHR                 presentMode;
    VkBool32                         clipped;
    VkSwapchainKHR                   oldSwapchain;
} VkSwapchainCreateInfoKHR;
I've used the following code to see each field's alignment (Visual Studio 2015)
    std::cout <<
        "sType: " << offsetof(VkSwapchainCreateInfoKHR, sType) << std::endl <<
        "pNext: " << offsetof(VkSwapchainCreateInfoKHR, pNext) << std::endl <<
        "flags: " << offsetof(VkSwapchainCreateInfoKHR, flags) << std::endl <<
        "surface: " << offsetof(VkSwapchainCreateInfoKHR, surface) << std::endl <<
        "minImageCount: " << offsetof(VkSwapchainCreateInfoKHR, minImageCount) << std::endl <<
        "imageFormat: " << offsetof(VkSwapchainCreateInfoKHR, imageFormat) << std::endl <<
        "imageColorSpace: " << offsetof(VkSwapchainCreateInfoKHR, imageColorSpace) << std::endl <<
        "imageExtent: " << offsetof(VkSwapchainCreateInfoKHR, imageExtent) << std::endl <<
        "imageArrayLayers: " << offsetof(VkSwapchainCreateInfoKHR, imageArrayLayers) << std::endl <<
        "imageUsage: " << offsetof(VkSwapchainCreateInfoKHR, imageUsage) << std::endl <<
        "imageSharingMode: " << offsetof(VkSwapchainCreateInfoKHR, imageSharingMode) << std::endl <<
        "queueFamilyIndexCount: " << offsetof(VkSwapchainCreateInfoKHR, queueFamilyIndexCount) << std::endl <<
        "pQueueFamilyIndices: " << offsetof(VkSwapchainCreateInfoKHR, pQueueFamilyIndices) << std::endl <<
        "preTransform: " << offsetof(VkSwapchainCreateInfoKHR, preTransform) << std::endl <<
        "compositeAlpha: " << offsetof(VkSwapchainCreateInfoKHR, compositeAlpha) << std::endl <<
        "presentMode: " << offsetof(VkSwapchainCreateInfoKHR, presentMode) << std::endl <<
        "clipped: " << offsetof(VkSwapchainCreateInfoKHR, clipped) << std::endl <<
        "oldSwapchain: " << offsetof(VkSwapchainCreateInfoKHR, oldSwapchain) << std::endl <<
        std::endl;
And got these results
sType: 0
pNext: 8
flags: 16
surface: 24
minImageCount: 32
imageFormat: 36
imageColorSpace: 40
imageExtent: 44
imageArrayLayers: 52
imageUsageFlags: 56
imageSharingMode: 60
queueFamilyIndexCount: 64
pQueueFamilyIndices: 72
preTransform: 80
compositeAlpha: 84
presentMode: 88
clipped: 92
oldSwapchain: 96
Between the fields flags and surface there is an 8 byte gap, even though flags has an underlying type of uint32_t. The same is true with the fields queueFamilyIndexCount and pQueueFamilyIndices. Why do flags and queueFamilyIndexCount take up 8 bytes when they are only 4 bytes wide and every other field of type uint32_t takes up only 4 bytes? Is there something special about the memory alignment requirements at those offsets?