SITUATION
I am studying Delphi from Marco Cantu's book and I already have experience with OOP because I usually work with Java and PHP. To better understand what I'm reading I've made this test:
type
 TFraction = class
  private
   number: double;
   num, den: integer;
   fraction: string;
   function hcf(x: integer; y: integer): integer;
  public
   constructor Create(numerator: integer; denominator: integer); overload;
   constructor Create(value: string); overload;
   function getFraction: string;
 end;
This is a super easy class that converts a decimal number into a fraction. I'm not including the other parts of the code where I define constructors and functions since they aren't useful for my question. I am creating the object in this way.
var a: TFraction;
begin
 a := TFraction.Create(225, 35);
 ShowMessage(a.getFraction);
 //The output of ^ is 45/7
 a.Free;
end;
QUESTION
From what I've learnt, I know that I have to get rid of the object once I've used it and in fact I am using the Free. In this way I free the memory and I avoid memory leaks.
By the way I see that I also have the possibility to override a destructor. I don't understand very well the behavior of the Free and the Destroy. I use the Free when I have to get rid of an object that I don't need anymore. When I override a destructor I can free the object and also make other actions? 
In short, when is it good to use the Free? And when should I prefer the Destroy?
 
     
    