I'm trying to program a raytracer and I cant compile my program because of the following error:
src\util\Ray.cpp: In constructor 'Ray::Ray()': src\util\Ray.cpp:8:17: error: no match for call to '(Vector3D) (double, double, double)'
o(0.0, 0.0, 0.0); ^ makefile.mak:31: recipe for target 'Ray.o' failed mingw32-make: *** [Ray.o] Error 1
This is the code:
//Vector3D.h
#ifndef __VECTOR3D__
#define __VECTOR3D__
class Vector3D{
    public: 
        float x;
        float y;
        float z;
    public: 
        Vector3D(void);
        Vector3D(const float&, const float&, const float&);
        Vector3D(const Vector3D& obj);
};
#endif
//Vector3D.cpp
#include <iostream>
#include "Vector3D.h"
using namespace std;
Vector3D::Vector3D(void){
    x       = 0.0;
    y       = 0.0;
    z       = 0.0;
}
Vector3D::Vector3D(const float &p_x, const float &p_y, const float &p_z){
    x       = p_x;
    y       = p_y;
    z       = p_z;
}
Vector3D::Vector3D(const Vector3D& obj){
    x       = obj.x;
    y       = obj.y;
    z       = obj.z;
}
//Ray.h
#ifndef __RAY__
#define __RAY__
#include "Vector3D.h"
class Ray{
    public:
        Vector3D o;
        Vector3D d;
    public: 
        Ray(void);
};
#endif
//Ray.cpp
#include "Ray.h"
Ray::Ray(void){
    o(0.0, 0.0, 0.0);
}
I cant figure out whats wrong here, could someone explain?
 
     
    