In my adobe air application, i've managed to implement Revmob ads:  Rewarded video and banners. 
I'm still in my testing mode, so when i run the game i will get the blue Revmob Banner at the bottom of the screen as expected. The first problem is, whenever i click on the ad, it will popup a window, and in 2 seconds it disappears without even loading anything, and my game keeps running in the background! 
I've tried to trace and see if the ad is getting dissmissed, but i didn't get any trace : 
case RevMobAdsEvent.BANNER_DISMISSED:
                {
                    trace( "RevMob banner dismissed");
                    break;
                }
- should i manually pause the game whenever the user clicks on the banner? or would it automatically pause? because it seems that the game continues!
 - When is BANNER_DISSMISSED called?
 - If i have to manually pause, how can i do so ? Note that i have timers running, and unsing stage.framerate = 0 will stop the game but not the timers.
 - Is it normal that the window automatically disappears? how can i test anything?