I just moved on to SDL2 from SDL 1.2 and I see that they have a SDL_Texture struct. Whats the difference between using SDL_Surface and SDL_BlitSurface() and using an SDL_Texture and SDL_Renderer().
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Iharob Al Asimi
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Did you check for any notes on the documentation? – Iharob Al Asimi Oct 02 '16 at 13:52