Edit: Thank you so so much (everyone!) for your comments! I was able to fix the win percentage and the wonky array numbers with your guidance. however, I have yet to fix the average # of bets it takes to win or lose. I updated my code, now below.
Begin original post:
Thank you in advance to anyone who reads this or reaches out with advice!
So I am doing the stereotypical gamble until you win or it is all gone dealie for an intro to programming course. The code works great, except when I actually add the heads or tails part - then my array that holds numbers of bets gets messed up. When I use notes to hide the actual coin toss part, the array works fine. When I run it with the coin toss, the betArray stores really wonky numbers (negative integers, integers in the billions).
Here is the code so far:
#include<stdio.h>
#include<stdlib.h> /*Enables use of rand()*/
int main () {
    setvbuf(stdout, NULL, _IONBF, 0); /*Allow me to use repl.it*/
    /*Enter Gambler's name*/
    char gambleName[15] = "";
    printf("Enter gambler's name:\n");
    scanf("%s", gambleName);
    printf("\nWelcome, ");
    printf("%s! \n", gambleName);
    /*Enter Stakes*/
    int availableFunds;
    int goalFunds;
    printf("We'll be betting $1 per bet. Enter your available funds:\n");
    scanf("%d", &availableFunds); /* Saves stakes as availableFunds */
    int seedVal=4;
    srand(seedVal);
    /*Butter the gamblers up*/
    if(availableFunds>=1) {
        printf("%d? Wow, %s - that's a great start!\n",availableFunds, gambleName); 
        /*Enter Goal*/
        printf("How much do you want to win today? Enter a value up to 10000 with no commas, decimals or spaces:\n"); /*Saves goal as goalFunds*/
        scanf("%d",&goalFunds);
        /*Recognize ambitious gamblers*/
        if (goalFunds > 10*availableFunds) {
            printf("Wow, ambitious! Let's get started.\n");
        }
        else {
            printf("OK, let's get started!\n");
        }
        printf("\n");
        /*begin gambling problem*/
        int betArray[1000]={0};
        int game = 0;
        int bet=0;
        float wins = 0;
        int losses = 0;
        for (game=0 ; game<1000; game++) {
            if (availableFunds>0 && availableFunds<goalFunds) { 
                int toss = rand()%2;
                bet+=1;
                /*losing bet*/
                if (toss == 0) {
                    availableFunds -= 1;
                    losses += 1;
                }
                /*winning bet*/
                else {
                    availableFunds += 1;
                    wins += 1;
                }
                betArray[game+1] = bet;
            }   
            else {
                break;
            }
        }
        int sumBet = 0;
        for (game=0;game<1000;game++) {
            sumBet+=betArray[game];
        }
        float betAverage = sumBet/1000;
        float winOutOfGames = wins/1000;
        float winPercent = winOutOfGames*100;
        /*print totals*/
        printf("%d games played with:\n",game); 
        printf("%.f goals reached\n",wins); 
        printf("%d down-and-out losses.\n",losses);
        printf("You won ~%.1f%% of your games.\n",winPercent);
        printf("On average, it took you %.f bets to win or go broke.\n",betAverage);
        printf("\n");
        printf("Thanks for playing!\n");
        for (game = 1; game <= 50; game++) {
            printf("Bets in game [%d] = %d\n",game,betArray[game]); 
        }   
    }
    /* Send the broke guys packing*/
    else {
        printf("$%d...? You may need to stop at an ATM... ¯\\_(ツ)_/¯ See you next     time!\n", availableFunds);
    }
    return 0;
}
Sorry if the code is a little messy, I added some stuff to try and wanted to send the latest version.
Thanks!
 
     
     
    