This is my code using QueryPeformanceCounter as timer.
//timer.h
class timer {
private:
...
public:
...
double get(); //returns elapsed time in seconds
void start();
};
//a.cpp
void loop() {
timer t;
double tick;
double diff; //surplus seconds
t.start();
while( running ) {
tick = t.get();
if( tick >= 1.0 - diff ) {
t.start();
//things that should be run exactly every second
...
}
Sleep( 880 );
}
}
Without Sleep this loop would go on indefinitely calling t.get() every time which causes high CPU usage. For that reason, I make it sleep for about 880 milliseconds so that it wouldn't call t.get() while not necessary.
As I said above, I'm currently using Sleep to do the trick, but what I'm worried about is the accuracy of Sleep. I've read somewhere that the actual milliseconds the program pauses may vary - 20 to 50 ms - the reason I set the parameter to 880. I want to reduce the CPU usage as much as possible; I want to, if possible, pause more than 990 milliseconds EDIT: and yet less than 1000 milliseconds between every loop. What would be the best way to go?