UInt has a convenience initializer to convert a hex string to its hex value
func color(from hexString : String) -> CGColor
{
  if let rgbValue = UInt(hexString, radix: 16) {
    let red   =  CGFloat((rgbValue >> 16) & 0xff) / 255
    let green =  CGFloat((rgbValue >>  8) & 0xff) / 255
    let blue  =  CGFloat((rgbValue      ) & 0xff) / 255
    return UIColor(red: red, green: green, blue: blue, alpha: 1.0).cgColor
  } else {
    return UIColor.black.cgColor
  }
}
Now map the string array to the color array
let hexColors = ["6909A1", "7552D1", "59B0DC", "62E3CC"]
let gradientColors = hexColors.map { color(from:$0) }
or alternatively in an UIColor extension
extension UIColor {
    convenience init(hexString : String)
    {
        if let rgbValue = UInt(hexString, radix: 16) {
            let red   =  CGFloat((rgbValue >> 16) & 0xff) / 255
            let green =  CGFloat((rgbValue >>  8) & 0xff) / 255
            let blue  =  CGFloat((rgbValue      ) & 0xff) / 255
            self.init(red: red, green: green, blue: blue, alpha: 1.0)
        } else {
            self.init(red: 0.0, green: 0.0, blue: 0.0, alpha: 1.0)
        }
    }
}
let hexColors = ["6909A1", "7552D1", "59B0DC", "62E3CC"]
let gradientColors = hexColors.map { UIColor(hexString:$0).cgColor }