How do I verify that an object being pointed by a pointer is valid
relevant code
LookupTable<Product *> table;
Product temp = *table[selection];
// if *table[selection] is not a product, program crashes...
Here is what Lookup table is:
#ifndef LOOKUPTABLE_H
#define LOOKUPTABLE_H
#include <iostream>
#include <string>
using namespace std;
#define MAXRANGE 10
template <class T>
class LookupTable
{
private:
    T *aptr[MAXRANGE];
    int rangeStart[MAXRANGE];
    int rangeEnd[MAXRANGE];
    int numRanges;
public:
    T defaultValue;
    bool failedRangeCheck;
    std::string failReason;
    // Constructor
    LookupTable() 
    {   
        numRanges = 0; 
        defaultValue = T();
    }      
    void addRange(int start, int end)
    {
        std::cout << "Created a new range...  Start: " << start << " / End: " << end << endl;
        failedRangeCheck = false;
        //lines omitted because not working anyway
        if ( !failedRangeCheck )
        {
            //set ranges
            rangeStart[numRanges] = start;
            rangeEnd[numRanges] = end;
            //build new generic array with end-start+1 positions
            //set pointer to point to it
            aptr[numRanges] = new T[ end - start + 1 ];
            numRanges++;
        }
        else
        {
            std::cout << "Range overlapped another range." << endl;
            std::cout << failReason << endl;
        }
    }
    T &operator[](int value)     // Overloaded [] operator
    {
        for ( int i = 0; i < numRanges; i++ )
        {
            if ( (value >= rangeStart[i]) && (value <= rangeEnd[i]) )
            {
                return aptr[i][value - rangeStart[i]];
            }
        }
        return defaultValue;
    }
    ~LookupTable()
    {
         delete[] aptr;
         numRanges = 0;     
    }
};
#endif
 
     
     
     
     
     
     
    