I used this piece of code right after converting from Swift 2 to Swift 3, and this error message came up. Any help would be greatly appreciated. I am very new to Swift 3.
func checkIfCorrect (_ buttonPressed:Int) {
    if buttonPressed == playlist[numberOfTaps] {
        if numberOfTaps == playlist.count - 1 { // we have arrived at the last item of the playlist
            let time = DispatchTime(uptimeNanoseconds: DispatchTime.now()) + Double(Int64(NSEC_PER_SEC)) / Double(NSEC_PER_SEC)
            DispatchQueue.main.asyncAfter(deadline: time, execute: { 
                    self.nextRound()
            })
            return
        }
        numberOfTaps += 1
    }else{ // GAME OVER
        resetGame()
    }
}
 
     
    