I have a base class Base and a derived class D, and I'd like to have move constructor and move assignment operator automatically generated by the compiler for me. Following the Rule of Zero, I leave all memory management to the compiler and only use level-2 classes (no raw pointers, arrays, etc.):
#include <iostream>
class Base{
  public:
    Base(): a_(42) {}
    virtual void show() { std::cout << "Base " << a_ << std::endl; }
  private:
    int a_;
};
class D : Base {
  public:
    D(): b_(666) {}
    void show() { std::cout << "D " << b_ << std::endl; }
  private:
    int b_;
};
int main() {
  Base b;
  b.show();
  D d;
  d.show();
  return 0;
}
This should be it, right?
Enter the C++ core guidelines:
A base class destructor should be either public and virtual, or protected and nonvirtual.
Ah, so I guess I'll have to add a destructor to Base. But that'll do away with the automatically generated move functions!
What's the clean way out here?