I'm trying to make a console program in C# that is independent from using System or any other libraries, that includes Console.WriteLine();. I'm making an SDK written in C# (almost like what Unity 3D does). However I don't know how to make a custom text printer. I've found no articles on the web or Stackoverflow questions related to what I want to do. There has to be someway of doing this, or Console.WriteLine(); wouldn't exist.
Here is my code so far, but I don't know how much it will help:
public static class GPrint
{
    public static void Print(string str)
    {
    }
}
I've explored almost all of the obvious stuff like string.something() and str.something(), but there seems to be nothing related to printing a string on the screen. 
Is there any way I can make a simple Console.WriteLine() clone without using the provided System namespace? 
Thanks in advance!