How do i attach a running OpenGL program to NSight for graphics debugging? This link talks about how to attach a CUDA application but the same procedure is not applicable for performing graphics debugging.
            Asked
            
        
        
            Active
            
        
            Viewed 783 times
        
    1 Answers
0
            
            
        - Open Visual Studio Project • Select "Nsight" from Menu and "Start Graphics Debugging" • Let the program run for a while • Press Ctrl+Z • Press Space • Go to "API Inspector" in Visual Studio • Select "Program" from left side bar • Select a "Source" from "Linked Shader State" • Place a breakpoint, As like you do regular debugging
also your graphics card should support debugging.
refer the below link for details. How to debug (GLSL) shaders using Nsight?
 
    
    
        Developer Guy
        
- 2,318
- 6
- 19
- 37
 
    
    
        S.Frank Richarrd
        
- 488
- 1
- 3
- 15
 
    