I've been trying to move a div around a page just using the arrows keys on my keyboard. It seems not to be working. I had it working before but for some reason it is no longer working. Could you let me know what you think the issue is? I have a feeling it has something to do with window.onkeydown and onkeyup.
Thank you for any help in advance.
CSS --
 #log {
     position:absolute;
      width: 50px;
      height: 50px;
      border: 2px solid black;
      background-color: white;
      color: black;
      font-size: 20px;
      left: 20px;
    }
HTML---
<div id="log"></div>
JavaScript --
    var Keys = {
        up: false,
        down: false,
        left: false,
        right: false
    };
    var hero = {
        x: 0,
      y: 0
    };
    var log = document.getElementById("log");
    window.onkeydown = function(e){
         var kc = e.keyCode;
         e.preventDefault();
         if(kc === 37) Keys.left = true;
         if(kc === 38) Keys.up = true;
         if(kc === 39) Keys.right = true;
         if(kc === 40) Keys.down = true;
     };
    window.onkeyup = function(e){
         var kc = e.keyCode;
         e.preventDefault();
         if(kc === 37) Keys.left = false;
         if(kc === 38) Keys.up = false;
         if(kc === 39) Keys.right = false;
         if(kc === 40) Keys.down = false;
    };
    function main() {
        move();
    };
    function move(){
        if(Keys.up){
            hero.y -= 10;
            var p = hero.y;
            var t = p + 10;
            log.style.top = p + "px";
            log.style.bottom = t + "px";
            //color();
        }
        if(Keys.down){
            hero.y += 10;
            var g = hero.y;
            var q = g - 10;
            log.style.bottom = g + "px";
            log.style.top = q + "px";
            //color();
        }
        if(Keys.left) {
            hero.x -= 10;
            var z = hero.x;
            var q = z + 10;
            log.style.left = z + "px";
            log.style.right = q + "px";
            //color();
        }
        if(Keys.right){
            hero.x += 10;
            var z = hero.x;
            var q = z - 10;
            log.style.right = z + "px";
            log.style.left = q + "px";
           // color();
        }
    }
    setInterval(main, 50);