This is the way the language is defined. You divide an int by an int, so the calculation is performed resulting in an int, giving 3 (truncating, rather than rounding).
You then store 3 into a float, giving 3.0.
If you want the division performed using floats, make (at least) one of the arguments a float, e.g. 360f / 100. In this way, they other argument will be converted to a float before the division is performed.
360 / 100f will work equally well, but I think it probably make sense to make it clear as early as possible that this is a floating point calculation, rather than an integral one; that's a human consideration, rather than a technical one.
(Note that 360.0 is actually a double, although using that will work as well. The division would be performed as a double, then the result converted to a float for the assignment).