UPDATE: This issue only appears when I use the binary tree for strings. If I feel it with ints, everything works fine!
A few months ago I wrote a Binary Tree implementation in C++. Everything seemed to work okay (insert, remove, traversals, find...) and I passed my exams :) But now when I write a new class based on this binary tree class, the find method seems to be buggy, but I can't find the reason.
Here is the issue: find returns a pointer to a node, but for some reason I can access its member variables only when this node is the root. I can't quite understand why. Something to do with poiters? Or is there something wrong in my insert function? Can someone help me, because I feel a bit lost :)
Here is my Binary Tree interface:
template <class N>
class Node {
public:
  N data;
  Node* left;
  Node* right;
  Node* parent;
};
template <class B>
class BinaryTree {
protected:
  Node<B>* m_root;
  unsigned int m_height;  // longest path in tree
  unsigned int m_size;    // total number of nodes
  // methods that support public methods of below
  void __insert(Node<B>* element, B value);
  void __inorder(Node<B>* element);
  void __preorder(Node<B>* element);
  void __postorder(Node<B>* element);
  void __remove(Node<B>* element, B value);
  void __update_parent(Node<B> *element);
  void __destroy_tree(Node<B>* element);
  int __get_height(Node<B>* element);
  Node<B>* __find(Node<B>* element, B value);
  Node<B>* __find_minimal(Node<B> *element);
public:
  BinaryTree(); // Default constructor
  ~BinaryTree(); // Default deconstructor
  void insert(B value);
  void inorder();
  void preorder();
  void postorder();
  void remove(B value);
  int get_size();
  int get_height();
  bool is_empty();
  bool find(B value);
  bool check_find(B value);
};
Insert:
template <class B>
void BinaryTree<B>::insert(B value) {      // Creates a new node in the tree with value
  if(m_root == NULL) {
    m_root = new Node<B>;   // creating the root if it's empty
    m_root->data = value;
    m_root->left = NULL;
    m_root->right = NULL;
    m_root->parent = NULL;
  }
  else {
    Node<B>* element = m_root;
    __insert(element, value);
  }
}
template <class B>
void BinaryTree<B>::__insert(Node<B>* element, B value) {
  if(value < element->data) {
    if(element->left != NULL)
      __insert(element->left, value);
    else {
      element = element->left;
      element = new Node<B>;
      element->data = value;
      element->left = NULL;
      element->right = NULL;
      element->parent = element;
      m_size++;
    }
  }
  else if(value >= element->data) {
    if(element->right != NULL)
      __insert(element->right, value);
    else {
        element = element->right;
        element = new Node<B>;
        element->data = value;
        element->left = NULL;
        element->right = NULL;
        element->parent = element;
        m_size++;
    }
  }
}
Find:
template <class B>
Node<B>* BinaryTree<B>::__find(Node<B>* element, B value) {
  if(element != NULL) {
    if(value == element->data)
      return element;
    else if(value < element->data)
      __find(element->left, value);
    else if(value > element->data)
      __find(element->right, value);
  }
  else
    return NULL;
}
Finally, a function that tests find. Even if the values match, it returns only True when the found node is m_root. Why?
template <class B>
bool BinaryTree<B>::check_find(B value) {
  Node<B>* node = __find(m_root, value);
  if(node != NULL && node->data == value)
    return true;
  return false;
}
Why?
More links: Full code of my Binary Tree implementation: https://github.com/vgratian/CS-121-Data-Structures/tree/master/graphs Program where I use this Binary Tree: https://github.com/vgratian/rate-ur-prof
 
     
    