hi I'm tying to code my own list class actually it works like the std::vector class. The problem is when I use new  to allocate memory for the next list,
it Works fine. but when i try to allocate memory for the target(data) it gets reclaimed when the program reaches to the end of the scope of push_back()
I dont understand why this two do not happen the same way and how can I use allocated memory for my data without it getting distroyed?
the code is here
#include <iostream>
#include <cstdlib>
using namespace std;
struct pos{
    int x;
    int y;
    pos()
    {
        x = y = 0;
    }
    pos(int x, int y)
    {
        this->x = x;
        this->y = y;
    }
    pos& operator=(pos rhs)
    {
        x = rhs.x;
        y = rhs.y;
        return *this;
    }
    bool operator==(const pos& rhs)
    {
        if(x == rhs.x && y == rhs.y)
            return true;
        else
            return false;
    }
    ~pos()
    {
        cout << "x =" << x << ", y =" << y << "got distorted!" << endl;
    }
};
class list {
    private:
        pos *target;
        list* next;
        int index;
    public :
        list();
        list(pos target);
        void push_back (int first , int second);
        void push_back (const pos target);
        pos pop_back();
        pos* search(int first , int second);
        pos* search(pos target);
        int erase(int index);
        pos get(int index);
        void change(const pos target,int index);
        void change(int first,int second,int index);
        ~list();
};
void print(list lst);
// function declarations
list::~list()
{
    cout << "list is destroyed!" << endl;
    if(target != NULL)
        delete target;
    if(next != NULL)
        delete next;
}
list::list()
{
    target = NULL;
    next = NULL;
    index = 0;
}
list::list(pos target)
{
    this->target = new pos(target);
    index = 0;
    next = NULL;
}
void list::push_back(const pos target)
{
    cout << "push_back() begin" << endl;
    list* it = this;
    while(it->next != NULL)
    {
        it = it->next;
    }
    if(it->target == NULL)
    {
        it->target = new pos(target);
    }
    else
    {
        it->next = new list;
        it->next->index = it->index+1;
        //option one
        it->next->target = new pos(target);
        //option two
        it->next->target = (pos*)malloc(sizeof(pos));
        (*it->next->target) = target;
        //it->next->next is already NULL
    }
    cout << "push_back() end" << endl;
}
void list::push_back(int first , int second)
{
    push_back(pos(first,second));
}
pos list::pop_back()
{
    print(*this);
    list* it = this;
    cout << "address of x is" << this << endl;
    cout << "this->target is" << this->target << endl;
    cout << (*target).x << endl;
    if(it->target == NULL)
        return *(new pos); // an error is occurred there is not any data to return! must find another solution maybe throw an exception
    if(it->next == NULL)
    {
        pos return_data = *(it->target);
        delete it->target;
        it->target = NULL;
        return return_data;
    }
    while(it->next->next != NULL)
    {
        cout << "it->target is" << it->target << endl;
        it = it->next;
    }
    pos return_data = *(it->next->target);
    delete it->next;
    it->next = NULL;
    return return_data;
}
pos* list::search(pos target)
{
    list* it = this;
    do
    {
        if(target == *(it->target))
            return it->target;
        if(it->next != NULL)
            it = it->next;
        else
            return NULL;
    }while(1);
}
pos* list::search(int first , int second){
    return search(pos(first,second));
}
int list::erase(int index){
    if(index < 0)
        return 0;
    list *it = this , *it_next = this->next;
    if(index == 0)
    {
        if(it->next == NULL)
        {
            delete it->target;
            return 1;
        }
        while(it_next->next != NULL)
        {
            it->target = it_next->target;
            it = it_next;
            it_next = it_next->next;
        }//needs to be completed
    }
    do
    {
        if(it_next->index == index)
        {
            it->next = it_next->next;
            delete it_next;
            return 1;
        }
        if(it_next->next != NULL)
        {
            it = it_next;
            it_next = it_next->next;
        }
        else
            return 0;
    }while(1);
    return 1;
}
pos list::get(int index)
{
    if(index < 0)
        return *(new pos);//error
    list* it = this;
    do
    {
        if(it->index == index)
        {
            return *(it->target);
        }
        if(it->next != NULL)
            it = it->next;
        else
           return *(new pos);//error , index is bigger than [list size] - 1
    }while(1);
}
void list::change(const pos target,int index)
{
    if(index < 0)
        return ;//error
    list* it = this;
    do
    {
        if(it->index == index)
        {
            *(it->target) = target;
        }
        if(it->next != NULL)
            it = it->next;
        else
           return;//error , index is bigger than [list size] - 1
    }while(1);
}
void list::change(const int first,const int second,int index)
{
    change(pos(first,second),index);
}
void print(list lst)
{
    int idx = 0;
    while(!(lst.get(idx)==pos(0,0)))
    {
        cout << "index " << idx << " : x = " << lst.get(idx).x << ", y = " << lst.get(idx).y << endl;
        idx++;
    }
}
int main(int argc, char const *argv[])
{
    list x;
    cout << "address of x is" << &x << endl;
    x.push_back(1,1);
    x.push_back(2,2);
    x.push_back(3,3);
    x.push_back(4,4);
    x.push_back(5,5);
    print(x);
    cout << "--------------------------" << endl;
    x.pop_back();
    print(x);
    cout << "--------------------------" << endl;
    cout << x.get(2).x << endl;
    x.erase(2);
    print(x);
    cout << "--------------------------" << endl;
    return 0;
}
in other words why it->next->target and/or it->target get destroyed when push_back returns?
 
     
     
    