Hard to know what is happening without code, but probably the Event Dispatch Thread (EDT) is being blocked (or terminated?), e.g. by code being called by invokeLater. The EDT is used to update the GUI and should not be used for (slow) non-GUI related calculations. See tutorial The Event Dispatch Thread and subsequent for more details.
Example (without blocking):
import java.awt.*;
import java.awt.event.ActionEvent;
import java.time.LocalTime;
import javax.swing.*;
public class LabelProgress {
public static void main(String[] args) {
LabelProgress main = new LabelProgress();
SwingUtilities.invokeLater(() -> main.showInternal1());
SwingUtilities.invokeLater(() -> main.showInternal2());
}
private JFrame frame;
private JLabel label;
private JDesktopPane desktop;
private JProgressBar bar;
private int progress = 0;
private LabelProgress() {
label = new JLabel("Label: ");
desktop = new JDesktopPane();
bar = new JProgressBar(0, 100);
bar.setStringPainted(true);
frame = new JFrame();
frame.setLayout(new BorderLayout());
frame.add(label, BorderLayout.BEFORE_FIRST_LINE);
frame.add(desktop, BorderLayout.CENTER);
frame.add(bar, BorderLayout.AFTER_LAST_LINE);
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.setSize(600, 400);
frame.validate();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
private void showInternal1() {
JButton change = new JButton("Change");
change.addActionListener(this::doChange);
JInternalFrame internal = new JInternalFrame("Change Label");
internal.setLayout(new FlowLayout());
internal.add(change);
internal.setBounds(20, 20, 200, 150);
internal.setVisible(true);
desktop.add(internal);
}
private void showInternal2() {
JButton task = new JButton("Task");
task.addActionListener(this::doTask);
JInternalFrame internal = new JInternalFrame("Small Task");
internal.setLayout(new FlowLayout());
internal.add(task);
internal.setBounds(150, 100, 200, 150);
internal.setVisible(true);
desktop.add(internal);
}
private void doChange(ActionEvent ev) {
// using a SwingWorker:
// for demonstration I used an anonymous class, maybe a own class is better
SwingWorker<LocalTime , Void> worker = new SwingWorker<LocalTime , Void>() {
@Override
protected LocalTime doInBackground() throws Exception {
// not executed on the EDT - just get the current time
LocalTime someCalculation = LocalTime.now();
return someCalculation;
}
@Override
protected void done() {
// executed on EDT
try {
LocalTime resultOfSomeCalculation = get();
label.setText("Label: " + resultOfSomeCalculation.toString());
} catch (Exception ex) {
ex.printStackTrace();
}
}
};
worker.execute();
}
private void doTask(ActionEvent ev) {
// no need to use SwingWorker
Thread thread = new Thread(this::slowTask);
thread.start();
}
private void slowTask() {
// not really that slow, just for demonstration
progress += 10;
if (progress > 100) progress = 100;
// and now switching to the EDT
SwingUtilities.invokeLater(() -> bar.setValue(progress));
}
}