My program is meant to display 4 buttons each with a number, then depending on the button pressed the next screen will show a different number of JTextFields, but when any of the buttons are pressed the next panel is blank? Any help and suggestions are greatly appreciated thanks.
public class TestGui {
  static int playersSelected = 0;
    public static void main(String[] args) {
    JFrame gameWindow = new JFrame("Trivial Pursuit");
    gameWindow.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    gameWindow.setSize(800, 650);
    gameWindow.setVisible(true);
    JPanel mainMenu = new JPanel();
    //create layout for main menu
    mainMenu.setLayout(new FlowLayout(FlowLayout.CENTER));
    //add the contents of the main menu panel to the application window
    gameWindow.add(mainMenu);
    JButton[] playerButton = new JButton[4];
    for (int i = 0; i < playerButton.length; i++) {
        final int FinalI = i;
        playerButton[i] = new JButton("Button " + i);
        mainMenu.add(playerButton[i]);
        playerButton[i].setOpaque(true);
        playerButton[i].setPreferredSize(new Dimension(271, 123));
        playerButton[i].setContentAreaFilled(true);
        playerButton[i].setBorder(BorderFactory.createEmptyBorder());
        playerButton[i].addMouseListener(new java.awt.event.MouseAdapter() {
            @Override
            public void mouseEntered(java.awt.event.MouseEvent evt) {
                playerButton[FinalI].setBorder(BorderFactory.createLoweredBevelBorder());
            }
            @Override
            public void mouseExited(java.awt.event.MouseEvent evt) {
                playerButton[FinalI].setBorder(BorderFactory.createEmptyBorder());
            }
        });
    }
    JLabel[] playerNumberText = new JLabel[5];
    JTextField[] createPlayers = new JTextField[5];
    JPanel createPlayersPanel = new JPanel();
    createPlayersPanel.setLayout(new FlowLayout(FlowLayout.CENTER));
    createPlayersPanel.setVisible(true);
    for (int i = 1; i <= playersSelected; i++) {
        final int finalI = i;
        createPlayers[i] = new JTextField("Player " + i + " input name here");
        createPlayers[i].setPreferredSize(new Dimension(160, 20));
        playerNumberText[i] = new JLabel();
        playerNumberText[i].setText("Player " + i);
        playerNumberText[i].setPreferredSize(new Dimension(350, 100));
        playerNumberText[i].setHorizontalAlignment(SwingConstants.CENTER);
        createPlayersPanel.add(playerNumberText[i]);
        createPlayers[i].addMouseListener(new MouseAdapter() {
            @Override
            public void mouseClicked(MouseEvent e) {
                if (createPlayers[finalI].getText().equals("Player " + finalI + " input name here")) {
                    createPlayers[finalI].setText("");
                }
            }
        });
    }
    for (int i = 0; i < playerButton.length; i++) {
        final int finalI = i;
        playerButton[i].addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent ae) {
                gameWindow.remove(mainMenu);
                gameWindow.add(createPlayersPanel);
                switch (finalI) {
                    case 0:
                        playersSelected = 2;
                        break;
                    case 1:
                        playersSelected = 3;
                        break;
                    case 2:
                        playersSelected = 4;
                        break;
                    case 3:
                        break;
                }
                gameWindow.revalidate();
                gameWindow.repaint();
                System.out.println(playersSelected);
            }
          });
      }
  }
}
 
    