I've looked through the site and haven't found any guidance on connecting my QTcpSocket to my Thrift C++ server. This was the closest match, although the solutions proposed don't work.
Client code (Qt Quick Application):
QHostAddress addr {"104.236.6.118"};
quint16 port {9090};
QTcpSocket socket;
socket.connectToHost(addr, port);
if(socket.state() == QTcpSocket::ConnectedState)
{
    qDebug()<<"Connection accepted";
} else
{
    qDebug()<<"Connection failed";
} 
Server code (Thrift C++):
class testerHandler : virtual public testerIf {
   public:
     testerHandler()
     {
        printf("Got an incoming connection....");
     }    
};
int main()
{
   int port = 9090;
   shared_ptr<testerHandler> handler(new testerHandler());
   shared_ptr<TProcessor> processor(new testerProcessor(handler));
   shared_ptr<TServerTransport> serverTransport(new TServerSocket(port)); 
   shared_ptr<TTransportFactory> transportFactory(new TBufferedTransportFactory()); 
   shared_ptr<TProtocolFactory> protocolFactory(new TBinaryProtocolFactory()); 
   TSimpleServer server(processor, serverTransport, transportFactory, protocolFactory); 
   try
   {
      server.serve();
   }
   catch (...)
   {
     printf("ERROR");
   }
   return 0;
}
Does anyone have any experience or advice on connecting these?