The purpose of this codes is to create an array of one hundred block objects randomly selected but I'm not sure if this code will work
    var array_result = ();
    for( let i= 0; i<100; i++){
      var number=  parseInt (7* Math.Random());
      switch (number) {
        case 0:
          array_result.push (new Dirt ());
          break;
        case 1:
          array_result.push (new CobbleStone ());
          break;
        case 2:
          array_result.push (new sand ());
          break;
        case 3:
          array_result.push (new IronOre ());
          break;
        case 4:
          array_result.push (new Gravel ());
          break;
        case 5:
          array_result.push (new Coal ());
          break;
        case 6:
          array_result.push (new RedStone ());
          break;
        case 7:
          array_result.push (new CraftingTable ());
          break;
      }
    }
    console.log(array_result)
 
     
     
     
     
    