Using the CoreGraphics framework is tedious work, in my honest opinion, when it comes to programmatically drawing a PDF file.
I would like to programmatically create a PDF, using various objects from views throughout my app.
I am interested to know if there are any good PDF tutorials around for the iOS SDK, maybe a drop in library.
I've seen this tutorial, PDF Creation Tutorial, but it was mostly written in C. Looking for more Objective-C style. This also seems like a ridiculous way to write to a PDF file, having to calculate where lines and other objects will be placed.
void CreatePDFFile (CGRect pageRect, const char *filename) 
{   
    // This code block sets up our PDF Context so that we can draw to it
    CGContextRef pdfContext;
    CFStringRef path;
    CFURLRef url;
    CFMutableDictionaryRef myDictionary = NULL;
    // Create a CFString from the filename we provide to this method when we call it
    path = CFStringCreateWithCString (NULL, filename,
                                      kCFStringEncodingUTF8);
    // Create a CFURL using the CFString we just defined
    url = CFURLCreateWithFileSystemPath (NULL, path,
                                         kCFURLPOSIXPathStyle, 0);
    CFRelease (path);
    // This dictionary contains extra options mostly for 'signing' the PDF
    myDictionary = CFDictionaryCreateMutable(NULL, 0,
                                             &kCFTypeDictionaryKeyCallBacks,
                                             &kCFTypeDictionaryValueCallBacks);
    CFDictionarySetValue(myDictionary, kCGPDFContextTitle, CFSTR("My PDF File"));
    CFDictionarySetValue(myDictionary, kCGPDFContextCreator, CFSTR("My Name"));
    // Create our PDF Context with the CFURL, the CGRect we provide, and the above defined dictionary
    pdfContext = CGPDFContextCreateWithURL (url, &pageRect, myDictionary);
    // Cleanup our mess
    CFRelease(myDictionary);
    CFRelease(url);
    // Done creating our PDF Context, now it's time to draw to it
    // Starts our first page
    CGContextBeginPage (pdfContext, &pageRect);
    // Draws a black rectangle around the page inset by 50 on all sides
    CGContextStrokeRect(pdfContext, CGRectMake(50, 50, pageRect.size.width - 100, pageRect.size.height - 100));
    // This code block will create an image that we then draw to the page
    const char *picture = "Picture";
    CGImageRef image;
    CGDataProviderRef provider;
    CFStringRef picturePath;
    CFURLRef pictureURL;
    picturePath = CFStringCreateWithCString (NULL, picture,
                                             kCFStringEncodingUTF8);
    pictureURL = CFBundleCopyResourceURL(CFBundleGetMainBundle(), picturePath, CFSTR("png"), NULL);
    CFRelease(picturePath);
    provider = CGDataProviderCreateWithURL (pictureURL);
    CFRelease (pictureURL);
    image = CGImageCreateWithPNGDataProvider (provider, NULL, true, kCGRenderingIntentDefault);
    CGDataProviderRelease (provider);
    CGContextDrawImage (pdfContext, CGRectMake(200, 200, 207, 385),image);
    CGImageRelease (image);
    // End image code
    // Adding some text on top of the image we just added
    CGContextSelectFont (pdfContext, "Helvetica", 16, kCGEncodingMacRoman);
    CGContextSetTextDrawingMode (pdfContext, kCGTextFill);
    CGContextSetRGBFillColor (pdfContext, 0, 0, 0, 1);
    const char *text = "Hello World!";
    CGContextShowTextAtPoint (pdfContext, 260, 390, text, strlen(text));
    // End text
    // We are done drawing to this page, let's end it
    // We could add as many pages as we wanted using CGContextBeginPage/CGContextEndPage
    CGContextEndPage (pdfContext);
    // We are done with our context now, so we release it
    CGContextRelease (pdfContext);
}
EDIT: Here's an example on GitHub using libHaru in an iPhone project.
 
     
     
     
     
     
    