When I change the speed of the video in Unity 5.6 with VideoPlayer.playbackSpeed it's working right except the audio. It starts to sounds bad. Any help or advice?
IEnumerator playVideo()
{
    videoPlayer = gameObject.AddComponent<VideoPlayer>();
    audioSource = gameObject.AddComponent<AudioSource>();
    videoPlayer.playOnAwake = false;
    audioSource.playOnAwake = false;
    audioSource.Pause();
    videoPlayer.source = VideoSource.Url;
    videoPlayer.url = @"C:\UnityRepo\VideoPlayer\Assets\musicsheet_8326cca0-f00c-11e5-86c5-ebc45ba9e8dc.mp4";
    //videoPlayer.url = "http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4";
    videoPlayer.audioOutputMode = VideoAudioOutputMode.AudioSource;
    videoPlayer.EnableAudioTrack(0, true);
    videoPlayer.SetTargetAudioSource(0, audioSource);
    videoPlayer.Prepare();
    beginWaitTime = Time.time;
    while (!videoPlayer.isPrepared)
    {
        yield return new WaitForEndOfFrame();
    }
    endWaitTime = Time.time;
    Debug.Log(endWaitTime - beginWaitTime);
    PrepareTime.text = (endWaitTime - beginWaitTime).ToString();
    image.texture = videoPlayer.texture;
    videoPlayer.Play();
    audioSource.Play();
}`