Let's say I have a hypothetical program or game with class Car and I want to create a new car object any time players e.g click mouse. In folowing example we create newCarNrI; I want be able to create : newCarNr1, newCarNr2, newCarNr3, newCarNr4, newCarNr5 on every click.
import pygame
class Car:
   def __init__(self,name):
      self.name = name
def main():
   #pygame initialisation and logic and stuff ...
   #game Loop
   while True:
      click = pygame.mouse.get_pressed()
      if click[0] == 1:
         # Create new Car object when click
          newCarNrI = Car(aCarName)
if __name__ = '__mian__':
   main()
Is it possible? How to do it?
 
    