I can't seem to figure out why the farmerTime is not updating when you level up. There is a button that just adds a level to farmingLevel.
    window.setInterval(function() {
            farmerTime = 2500;
            farmerLevel = 3;
            x = farmerTime;
            y = farmerLevel;
            z = x / y;
            farmerTime = z;
            if (farmers >= 1) {
                    a = farmers;
                    b = potatoes;
                    c = a * 1;
                    d = b + c;
                    potatoes = d;
            }
    }, farmerTime);`