I encountered this strange bug: sometimes when I push a view controller(VC1 -> VC2), the app gets frozen(It doesn't crash, just freeze). There is no blocking main thread. And when I check the View Hierarchy, the VC2 is actually under a "UIParallaxDimmingView". Also, the viewDidLoad, viewDidAppear are called.
How I present VC2:
VC *vc2 = [[VC alloc]initWithStyle:UITableViewStyleGrouped];
[self.navigationController pushViewController:vc2 animated:YES];
So the problem is the VC2 is loaded but does not appear on screen. Here is the screen shot of the view hierarchy, the highlighted blue view is the UIParallaxDimmingView, and it's blocking all my VC2 contents, and the VC1 is actually under VC2...
and here is my stack trace
0x10016b8dc <+0>: sub sp, sp, #0x40 ; =0x40
0x10016b8e0 <+4>: stp x29, x30, [sp, #0x30]
0x10016b8e4 <+8>: add x29, sp, #0x30 ; =0x30
0x10016b8e8 <+12>: stur wzr, [x29, #-0x4]
0x10016b8ec <+16>: stur w0, [x29, #-0x8]
0x10016b8f0 <+20>: stur x1, [x29, #-0x10]
0x10016b8f4 <+24>: bl 0x1004105a4 ; symbol stub for: objc_autoreleasePoolPush
0x10016b8f8 <+28>: adrp x1, 1044
0x10016b8fc <+32>: add x1, x1, #0x888 ; =0x888
0x10016b900 <+36>: adrp x30, 1057
0x10016b904 <+40>: add x30, x30, #0xd70 ; =0xd70
0x10016b908 <+44>: ldur w8, [x29, #-0x8]
0x10016b90c <+48>: ldur x9, [x29, #-0x10]
0x10016b910 <+52>: ldr x30, [x30]
0x10016b914 <+56>: ldr x1, [x1]
0x10016b918 <+60>: str x0, [sp, #0x18]
0x10016b91c <+64>: mov x0, x30
0x10016b920 <+68>: str w8, [sp, #0x14]
0x10016b924 <+72>: str x9, [sp, #0x8]
0x10016b928 <+76>: bl 0x1004106c4 ; symbol stub for: objc_msgSend
0x10016b92c <+80>: bl 0x10040fc20 ; symbol stub for: NSStringFromClass
0x10016b930 <+84>: mov x29, x29
0x10016b934 <+88>: bl 0x100410718 ; symbol stub for: objc_retainAutoreleasedReturnValue
0x10016b938 <+92>: mov x9, #0x0
0x10016b93c <+96>: ldr w8, [sp, #0x14]
0x10016b940 <+100>: str x0, [sp]
0x10016b944 <+104>: mov x0, x8
0x10016b948 <+108>: ldr x1, [sp, #0x8]
0x10016b94c <+112>: mov x2, x9
0x10016b950 <+116>: ldr x3, [sp]
0x10016b954 <+120>: bl 0x10040fd28 ; symbol stub for: UIApplicationMain
0x10016b958 <+124>: stur w0, [x29, #-0x4]
0x10016b95c <+128>: ldr x1, [sp]
0x10016b960 <+132>: mov x0, x1
0x10016b964 <+136>: bl 0x1004106e8 ; symbol stub for: objc_release
0x10016b968 <+140>: ldr x0, [sp, #0x18]
0x10016b96c <+144>: bl 0x100410598 ; symbol stub for: objc_autoreleasePoolPop
0x10016b970 <+148>: ldur w0, [x29, #-0x4]
0x10016b974 <+152>: ldp x29, x30, [sp, #0x30]
0x10016b978 <+156>: add sp, sp, #0x40 ; =0x40
0x10016b97c <+160>: ret`
