In GLFW. which constant defines the X buttons on the mouse. The ones on the side of generally gaming mice.
I know that SFML has sf::Mouse::XButton1 and sf::Mouse::XButton2 but which one out of the nine denotes those buttons in GLFW.
In GLFW. which constant defines the X buttons on the mouse. The ones on the side of generally gaming mice.
I know that SFML has sf::Mouse::XButton1 and sf::Mouse::XButton2 but which one out of the nine denotes those buttons in GLFW.
Check the docs.
Apparently, GLFW has 12 different mappings for mouse buttons.