In objC the syntax written by Rawendrich for GKTurnBasedEventListener, which was GKTurnBasedEventHandler there at that time, now changed by Apple is as below.
if (!gameCenterAvailable) return;
void (^setGKEventHandlerDelegate)(NSError *) = ^ (NSError *error)
{
GKTurnBasedEventHandler *ev =
[GKTurnBasedEventHandler sharedTurnBasedEventHandler];
ev.delegate = self;
};
NSLog(@"Authenticating local user...");
if ([GKLocalPlayer localPlayer].authenticated == NO) {
[[GKLocalPlayer localPlayer]
authenticateWithCompletionHandler:
setGKEventHandlerDelegate];
} else {
NSLog(@"Already authenticated!");
setGKEventHandlerDelegate(nil);
}
Now after converting this to swift, and with the composition of writing down GKTurnBasedEventListener instead of GKTurnBasedEventHandler, this comes the following way.
// Converted with Swiftify v1.0.6381 - https://objectivec2swift.com/
if !gameCenterAvailable {
return
}
var setGKEventHandlerDelegate: ((_: Error) -> Void)? = {(_ error: Error?) -> Void in
var ev = GKTurnBasedEventHandler.shared()
ev.delegate = self
}
print("Authenticating local user...")
if GKLocalPlayer.localPlayer().authenticated == false {
GKLocalPlayer.localPlayer().authenticate(withCompletionHandler: setGKEventHandlerDelegate)
}
else {
print("Already authenticated!")
setGKEventHandlerDelegate(nil)
}
Unfortunately this is not the right syntax to set delegate of GKTurnBasedEventListener for my ViewController.
Please if anyone of you could solve this for me, because without this I'm not able to read through event listener's default functions.
Cheers!