After hitting the 64k method limit I tried to export my Unity project as a gradle build. After importing it to Android Studio, I got the error
Error: A library uses the same package as this project: com.myproject.name
After finding this question I added
enforceUniquePackageName = false
to my gradle project. Now I can run the project in Android Studio, but as noted in the answer to that question, I now get the following error when I try to build an APK
Multiple dex files define Lcom/myproject/myappname/BuildConfig;
My gradle file is as follows
// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
buildscript {
    repositories {
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.3.3'
    }
}
allprojects {
   repositories {
      flatDir {
        dirs 'libs'
      }
   }
}
apply plugin: 'com.android.application'
dependencies {
    compile fileTree(dir: 'libs', include: ['*.jar'])
    compile(name: 'ShortcutBadger-1.1.5', ext:'aar')
    compile(name: 'animated-vector-drawable-23.4.0', ext:'aar')
    compile(name: 'appcompat-v7-23.4.0', ext:'aar')
    compile(name: 'cardview-v7-23.4.0', ext:'aar')
    compile(name: 'customtabs-23.4.0', ext:'aar')
    compile(name: 'facebook-android-sdk-4.17.0', ext:'aar')
    compile(name: 'facebook-android-wrapper-7.9.4', ext:'aar')
    compile(name: 'firebase-analytics-11.0.2', ext:'aar')
    compile(name: 'firebase-analytics-impl-11.0.2', ext:'aar')
    compile(name: 'firebase-app-unity-4.0.2', ext:'aar')
    compile(name: 'firebase-common-11.0.2', ext:'aar')
    compile(name: 'firebase-core-11.0.2', ext:'aar')
    compile(name: 'firebase-iid-11.0.2', ext:'aar')
    compile(name: 'firebase-messaging-11.0.2', ext:'aar')
    compile(name: 'firebase-messaging-unity-4.0.2', ext:'aar')
    compile(name: 'play-services-base-11.0.2', ext:'aar')
    compile(name: 'play-services-basement-11.0.2', ext:'aar')
    compile(name: 'play-services-gcm-11.0.2', ext:'aar')
    compile(name: 'play-services-iid-11.0.2', ext:'aar')
    compile(name: 'play-services-tasks-11.0.2', ext:'aar')
    compile(name: 'support-compat-26.0.0-alpha1', ext:'aar')
    compile(name: 'support-core-ui-26.0.0-alpha1', ext:'aar')
    compile(name: 'support-core-utils-26.0.0-alpha1', ext:'aar')
    compile(name: 'support-fragment-26.0.0-alpha1', ext:'aar')
    compile(name: 'support-media-compat-26.0.0-alpha1', ext:'aar')
    compile(name: 'support-v4-26.0.0-alpha1', ext:'aar')
    compile(name: 'support-vector-drawable-23.4.0', ext:'aar')
    compile(name: 'utnotifications', ext:'aar')
    compile project(':Firebase')
    compile project(':UTNotificationsRes')
    compile fileTree(dir: 'fabric-init/libs', include: ['*.jar'])
    compile fileTree(dir: 'crashlytics-wrapper/libs', include: ['*.jar'])
    compile fileTree(dir: 'crashlytics/libs', include: ['*.jar'])
    compile fileTree(dir: 'beta/libs', include: ['*.jar'])
    compile fileTree(dir: 'answers/libs', include: ['*.jar'])
    compile project(':fabric')
    compile (project(':unity-android-resources'))
}
android {
    compileSdkVersion 25
    buildToolsVersion '26.0.0'
    enforceUniquePackageName = false
    defaultConfig {
        targetSdkVersion 25
    }
    lintOptions {
        abortOnError false
        disable 'MissingTranslation'
    }
    signingConfigs { 
      //omitted!
    }
    buildTypes {
        debug {
            jniDebuggable true
        }
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'
            signingConfig signingConfigs.release
        }
    }
}
After removing different plugins and trying to build, it seems that I can build the project if I comment out the last plugin unity-android-resources, but of course my app doesn't run properly. Why would this error occur here, and how I can I resolve this issue?
 
    