I am trying to increase height of a slider in a Xamarin Forms project using  a custom renderer for Android. Following code works for the most part using ScaleY. 
But when I move the slider the shadow also is scaled and the thumb become invisible. Is there a way to increase the size of the slider without affecting the thumb and size of the shadow?
Custom Renderer
[assembly: ExportRenderer(typeof(MySlider), typeof(MySliderRenderer))]
namespace CustomRenderer.Android
{
    public class MySliderRenderer : Xamarin.Forms.Platform.Android.SliderRenderer
    {
        public MySliderRenderer()
        {
        }
        protected override void OnElementChanged(ElementChangedEventArgs<Slider> e)
        {
            base.OnElementChanged(e);
            if (e.NewElement != null)
            {
                Control.ProgressDrawable.SetColorFilter(
                new PorterDuffColorFilter(
                                            Xamarin.Forms.Color.FromHex("#F50F76").ToAndroid(),
                                            PorterDuff.Mode.SrcIn));
                // Set Progress bar Thumb color
                Control.Thumb.SetColorFilter(
                    Xamarin.Forms.Color.FromHex("#F50F76").ToAndroid(),
                    PorterDuff.Mode.SrcIn);
                //Change height
                Control.ScaleY = 10;
            }
        }
        protected override void OnLayout(bool changed, int l, int t, int r, int b)
        {
            base.OnLayout(changed, l, t, r, b);
        }
    }
}
XAML
<ContentPage
xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:CustomRenderer;assembly=CustomRenderer"
x:Class="CustomRenderer.MainPageXaml">
<StackLayout VerticalOptions="CenterAndExpand" HorizontalOptions="CenterAndExpand">
    <Label Text="Hello, Custom Renderer 444!" />
    <local:MySlider Minimum="0" Maximum="400" Value="5"  />
</StackLayout>
</ContentPage>
MySlider
public class MySlider : Xamarin.Forms.Slider
{
    public MySlider()
    {
    }
}
