I'm creating a Battleship Console App. I want the system to pick between a heavy attack or a minor attack at random so the player has a chance at winning and so does the system. Here is my code.
Player and Enemy Health are both set to '30'
 public void eHeavyAttack()
    {
        Console.Clear();
        Random r = new Random();
        int rInt = r.Next(1, 7);
        Player_Health = Player_Health - rInt;
        Console.WriteLine("The enemy has dealt " + rInt + " damage!");
        Console.WriteLine("Your health is now at " + Player_Health + " health!");
        Console.ReadKey();
    }
    public void eMinorAttack()
    {
        Console.Clear();
        Random r = new Random();
        int rInt = r.Next(0, 4);
        Player_Health = Player_Health - rInt;
        Console.WriteLine("The enemy has dealt " + rInt + " damage!");
        Console.WriteLine("Your health is now at " + Player_Health + " health!");
    }